Alone - Balance - Special Attack Video


Howdy,

Most of the week wasn't spent developing the game, but creating the traditional feature video for combat. So without further ado...

On a semi-related note, I have a new landing page for the game - at epicllama.games, which if you're reading this on that website you probably know about. But if you don't, there it is. Aside from cleaning up the appearance somewhat, there's also some more details about the game itself.

Otherwise, from a development perspective, it's all been mostly technical and small bits and bobs which I shan't get into.

Next week, however, I plan on working on rebalancing enemies. This is going to be a bit more interesting than I assumed originally. I want to retain the dynamic equipment feature, since I like it so much, but it needs to be a bit more predictable so you don't end up fighting glass cannons or impossible to hit units. I have a plan, and I'll be adding that next week. After that it's really just small bits since combat is essentially done.

Til then

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